The Voices of Rome – English Edition

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Author: TheOneWhoKnocks

Last revision: 3 Oct, 2018 at 15:43 UTC

File size: 1.29 GB

On Steam Workshop

Description:

This is the English version of The Voices of Rome. For the German version click here. For the French version click here.

Welcome to the Voices of Rome!

This mod adds all removed Roman voice lines back into the game. Your Roman generals and units will once again shout "Roma Invicta!", "In Service of the Emperor!" and "What does Rome require of me?" on the campaign map and on the battlefield.

These voice lines were all in the game when Attila was first released!

However, when CA released the Age of Charlemagne DLC they implemented all western Christian factions as "Romans". At least that’s what they are referred to in the game’s code. This implementation meant that the generals and soldiers of Charlemagne, Asturias and the Lombards would refer to themselves as "Romans".
Instead of creating new voice lines or only adding certain voice lines to the new factions, CA decided to remove all voice lines that were referencing Rome from all Roman factions in the game – even the Roman Empires in the Grand Campaign.

This mod solves the issue by reimplementing all missing voice lines back into the game. It is recommended to only enable it when playing the Grand Campaign or The Last Roman and to disable it when playing Age of Charlemagne. Or else you’d hear Charlemagne screaming "Roma Invicta!" again. 😉

Compatibility and Limitations:

This mod is fully save game compatible!

This mod should work with any other mod on the Workshop that doesn’t change the game’s unit audio files. It also only works with the English version of the game.

Since it adds these voicelines to all "Roman" factions and many factions in Age of Charlemagne are considered to be "Romans", it is recommended to only enable this mod when playing the Grand Campaign or The Last Roman and disable it when playing Age of Charlemagne.

Because audio modding is highly restricted in Attila, the only way to get this mod to work was merging multiple pack files containing the audio samples from older patches as well as making some adjustments to keep features from newer patches intact like lip syncing, etc. However this meant that the resulting mod file became quite big (1.29 GB).

Special Thanks:

Special thanks goes to Magnar and his great tutorial series on Attila modding which can be found here:

Magnar’s Tutorial Series

Questions:

Any feedback and bug reports are greatly welcomed here!