B-172 Foxtrot class Russian submarine

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Author: dientjegamer

Last revision: 4 Apr, 2021 at 07:16 UTC

File size: 2.68 MB

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Description:

Project 641 “Foxtrot” Class Submarine: B-172

Instructions

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Starting the diesel engines
To start the diesel motors, you are to go to the engine room compartment, which is located around two compartments behind the control room. Once you have arrived here, look to your left, where you will see a panel with “Engine 1” and “Engine 2” keys located vertically to the right side. You are to turn the keys on.
Now, you are to turn both throttles up using the throttle levers to the left. Then, return to the control room and use the “Diesel Engine Clutch” throttle lever located to the bottom right side of the helm to move the boat.
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Diving
Go back to the engine room and stop the diesel motors simply by turning off the key buttons.You then are to go to the electric motor room, located directly behind the diesel motor compartment. Make sure that the electric motor breaker is on, located on a panel directly to your left. Then, go to the compartment directly behind the control room and locate the “Pump in ballast” key button (Note, the pump out ballast key button is located below this). Then, go to the control room and disengage the clutch by turning it down to 0. By using the keypad near the helm, set a depth (negative numbers only, i.e -25) and turn the pitch stabilizer off. Finally, press one to engage depth hold.
Note, Periscope Depth is around -5 metres.
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How to use the Torpedoes
First, go to the torpedo room located in front of the control room. Take note of the fact that while tube 1 is preloaded with a torpedo, tube 2 is loaded with a missile. Use the keypad to select the tube you are firing (1 or 2). Turn on the “Transmit Sonar Data” key button located on top of the panel. Flood the torpedo tubes by turning on the “Open Outer Hatch) key button, which will automatically lock the interior door. Then, hold the fire button to fire your torpedo. To fire the missile in tube 2, you will do the same, except pitch up the submarine by around 30 degrees and select the “fire missile” button to the right of the right torpedo tube.

In order to reload, close the outer door(s) and wait for the water in the tube to be pumped out (To speed up this process, come up to a depth of -10 metres) Once it is drained, open the interior hatch and select the “push” key button on the torpedo rack. Then, wait for the torpedo to enter the tube and connect. Now you may close the torpedo tube.
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Credits:
Sonar made by jecki1379
Radar made by neoliden
Missile made by Upsurge
Torpedoes made by Pufferfish
Description edited by JostVanWair
Modular engine controller made by JohnHimmer
If i forgot to credit you please say it in the comments

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