Feral Cold Ones in Campaign

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Author: Red Duke

Last revision: 27 Jun, 2018 at 02:39 UTC

File size: 184.32 KB

On Steam Workshop

Description:

This simple mod allows you to recruit the feral cold ones that appear in the Primeval Glory rite from your level 2 and 3 saurus buildings.

The reason I added them here, instead of adding a lower level cold one building, is to allow lower tier lizardmen settlements access to cavalry equivalents at a low level. This should add more tactical depth to the early campaign. I also added cold ones to the saurus building, as opposed to the skink building, because of the lore connection between cold ones and skinks. Only a saurus can tame a cold one, as only a saurus has the force of will to tame these vicious carnivorous predators. As such, I felt it most appropriate to add the cold ones to this building.

Let me know if there are any issues with the mod in the comments. Otherwise, please rate the mod if you enjoyed it!