UNSC Paris Class Heavy Frigate [Read desc.]

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Author: Kilo

Last revision: 13 Mar, 2021 at 20:27 UTC

File size: 645.12 KB

On Steam Workshop

Description:

The Paris Class Frigate from Halo: Reach.

Armament:
8 side missile pods (Action 3, Action 4, Action 5, Action 6)
1 Magnetic Accelerator Cannon (Action 1)
7 Side Cannons (Controlled by separate seat, Actions 1 + 2)
1 Rear Cannon (Controlled by separate seat, Action 3)

Compliment:
12 Fighter bays (Throttle up/down to open, Beacon for lights)
12 Pelican Dropships
6 Longsword fighters
48 Escape Pods (Action 2 to launch)

Notes:
While flyable in atmosphere, I personally do not recommend it. It’s too light to hover, but too heavy to not constantly have the atmospheric thrusters on max power eventually you’ll start flying too fast, and probably lose control. Flying it in space causes much less pain to both you and the ship.This thing is incredibly detailed, I spent almost 2 weeks on it. I modeled it entirely using Garry’s Mod. There are some undetailed parts and mistakes, for that I apologize, but this has begun to drive me insane. I want it up on the workshop.

This thing will also lag. A lot. Especially in atmosphere. If you have a low end PC, I recommend turning down your graphics settings. You’ll also want to put it in godmode as soon as you spawn it (in atmosphere) or it will immediately fall apart and lag like hell.

One last thing: Action 8 to detonate the reactor.