No Volatile Units

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Author: RogueRifler

Last revision: 7 Dec, 2020 at 04:59 UTC

File size: 501.76 KB

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Description:

Synopsis:

Yet another mod that unlocks the tier two call-in units so you can produce them. I fixed a few unit mods that didn’t work with these units.

Description:

The tier two call-in units (Sapper, Constrictor, Valkyrie, Sentinel, Abyssian) don’t scale very well because they cannot be modded or gain structure bonuses. This mod makes it so you can produce and mod them, you still need the tech and either the specialist or skirmisher barracks depending on the unit. They cost the same to build as the T2 air units.

Additionally, a few things were broken with these units, so I fixed them. The Constrictor is now properly flagged as a melee unit and can equip melee mods. It can also now use the Neurotoxic Implants mod. When the Sapper is equipped with the Fortification Tools mod, it actually works. The Arc Extension mod now works when equipped on the Sentinel.

Compatibility:
This mod modifies the Sapper, Constrictor, Valkyrie, Sentinel, and Abyssian unit records. Additionally, this mod changes the Neurotoxic Implants unit mod record. This mod will be incompatible with other mods that do the same.