AntiGravityNaval

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Author: ChaoZ

Last revision: 10 Apr, 2020 at 14:08 UTC

File size: 1.38 MB

On Steam Workshop

Description:

Naval Units are so limited and useless in a large adventure, they cant leave the water (what??! really?! 😉 ) and fight in City’s & Co.

This Game playes in the future, so why dont they equip they’r ships with AntiGrafity – Engines? 😛

What i have done: nearly every Ship and Naval unit can float now, have higher upkeep costs and the sizes are all a little bit smaller(tactical and strategical).
For that i edited the units and model – rpks, but only these from naval units. Every other mod that leave them untouched should work nicely.

Priority of this mod: 0 – every other mod with 1 or higher can override it.

i was making this mod only for me, but then i though: maybe someone other think the same way?

It isn’t perfect, because the water- fx and co is still present, but it doesn’t bother me.

Maybe after some requests i can made a cleaner and better one of this mod?