MoreBoom

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Author: IdiAmin

Last revision: 18 Dec, 2019 at 10:38 UTC

File size: 13.8 MB

On Steam Workshop

Description:

This mod adds more punch to some weapons and messes with visual effects on the battlefield in general. It’s an early work in progress and I’ll add more stuff.

I’m only adding visual and audio changes nothing else.

Last Changelog

– new shredder bomb FX
– removed hero highlight (moved to Hero Highlight Mod – combinable)
– new laser strike FX
– kinetic explosions FX
– more Kirko gore
– more Insectoid gore
– shotgun muzzle fire
– new kinetic projectiles (assault rifle changed)
– fixed death animation delay for new laser and shredder bomb operation FX
– removed Dvar entrenchment shield (moved to Additional Visuals mod – combinable)

Changelog 21/8/2019

– new biochemical and flash arrow trails (still working on it)
– more gore (Kirko and Vanguards now leave behind a puddle of blood on the ground)
– slightly pimped grenade explosion
– reduced shotgun muzzle fire size
-decreased some ground impact goo

– changed bullet spawn for assault rifle
– new flashbang FX
– added some fire to thermal grenade

Changelog 23/8/2019
– increased size of explosion impact craters
– scaled down gore size a little
– added gore for all factions

Changelog 16/9/2019

– more impact effects
– Vanguard Assault rifles and Hasher SMGs now have laser sights
– fixed Laser Cannon audio delay (not perfect yet)
– more bio particles
– changed laser cores
– more visible assault rifle bullet trails

18/12/2019

– removed permanent electric smoke after vehicle destruction (now fades after 3 sec)
– minor changes to vehicle impact FX