Warlock’s Africa Reloaded

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Author: Warlock Engineer

Last revision: 4 Jun, 2021 at 20:49 UTC

File size: 87.47 MB

On Steam Workshop

Description:

A complete overhaul of Africa and the Middle East, now the vast stretches of the Sahara and Arabian deserts are unconquerable and untraverseable. The total number of playable settlements has remained the same, with some provinces moved entirely and a couple new ones to replace the ones turned into terra incognita. Additionally, Egypt has seen a major rework to its lore and starting position. It has been re-written as an alternate history about the return of the native Egyptian Pharaohs. Egypt has lost all its territory beyond the Nile River Valley, and the Seleucid Empire starts with a couple extra settlements. Egypt’s roster has also been slightly reworked; Nile and Nubian Spearmen are no longer phalanx units, instead the Pharoah has gained Nile Hoplites, and Pharaoh’s Guards have gained sarrisa pikes. The Egyptian Chariot General has become a melee unit, and now remains after the Marian Reforms.

As well, changes have come to Carthage and Numidia, the Carthage Unit Roster Upgrade mod has been integrated, and Numidia has gained access to Camel Archer, Elephants, and War Elephants. This mod also includes Will’s Rome Balance Patch.

Also also includes my Unique Copycat legions mod.

Later I will work on merging this mod and my Macedon Reloaded mod.

NOTES:
– Don’t play on classic colors, I didn’t bother making skins for classic so I have no idea what you’ll see.
– Don’t play on classic balance, it’s also unsupported.
– Many unit cards are placeholder, they’re a pain to make.