Better Sieges

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Author: MrMassacre

Last revision: 18 Dec, 2014 at 17:05 UTC

File size: 18.43 KB

On Steam Workshop

Description:

This mod tweaks siege warfare, pretty limited at this point but that may change. My focus was on the Augustus campaign; being 200 years after the grand campaign, it makes sense there should be access to better siege equipment and tactics. Is compatible with all campaigns.
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CHANGES INCLUDED THUS FAR

———————Deployable Siege Equipment———————
•Starting ladders have been replaced with Light Siege Towers (3)
•Ladders and Light Towers buildable from 1st turn
•Medium Battering Ram buildable from 1st turn for AI
•Siege equipment increases: Medium/Large Siege towers (4), Ladders (6)
•Battering Rams reduced to (1); AI can’t use two very well, last I tested
•Restricted gallery (0); AI can’t use, gives player too much advantage

——————————-Technology——————————-
•Researching ‘Battering Ram’ unlocks Medium Ram for player
•Researching ‘Siege Tower’ unlocks Medium Tower for player

——————————-Campaign——————————-
•Besieging attrition removed for Rome (across all campaigns)
•Besieging increases upkeep for the army (currently +40%)

Compatible with all campaigns, and there shouldn’t be conflict with other mods. Even overhauls unless they introduce similar mechanics, affecting same entries. Will work with DEI until 1.0 is released.

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Just testing possibilities. Unfortunately the method to change the free ladders to siege towers affects all factions. Wanted to affect "civilized" factions, but can only restrict the building/progression. Recommended for IA, but basic siege towers are plausible regardless of faction/time.

——————————-Near Future——————————-
•Restrict building/progression of siege towers, rams, etc. for certain factions
•Tweak upkeep/attrition/equipment; open to suggestions on numbers/other factions
•Deeper look at siege module of tech tree
•Heavy Battering Ram, Medium Siege Tower available 1st turn in IA
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Per request to replace ladders with towers, I’ll post a version containing that and a few minor, necessary changes. Please try this version first; it’s part of a (somewhat) bigger project and appreciate feedback, especially in regards to the IA campaign.

Open to all suggestions and constructive criticism!