Cuba (Fidel Castro)
Requires the RISE AND FALL expansion pack. It is also highly recommended that you use all available DLC when using this mod – some of the code may require pieces added with DLC.
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This mod adds Cuba to the game as a playable civilization, led by the revolutionary Fidel Castro!
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CUBAUnique Ability:Hasta La Victoria, SiempreDistricts gain a standard adjacency bonus from Coast tiles, and yield an extra +2 Great Person points if next to a Plantation. Your naval trade routes can’t be pillaged.
Unique Unit:Guerrillero (Infantry)Weaker than the Infantry it replaces (64 vs 70 Combat Strength), but much cheaper to build (324 vs 430 Cost). Gains +2 Movement in Rough terrain (Hills, Woods, Rainforests, & Marsh) and doesn’t lose strength when hurt. Passively converts adjacent Barbarians to your side.
Unique Infastructure:Malecon (Improvement)Must be built on coastal Grass, Plains, or Desert terrain.
+1 Culture, Gold, and Housing, as well as +1 Production and Science with Flight. +1 Culture and Gold per adjacent Malecon; +1 Production and Science per two adjacent Malecons. +5 Defense Strength for units on the tile.
Unlocked with Square Rigging for both Builders and Military Engineers.
FIDEL CASTROLeader Ability:Viva La Revolucion!May join allies’ wars without penalty, gaining +100% Production for 15 turns in all cities whenever you liberate a city. +10% Production and Science in all cities during a Golden Age.
Leader Agenda:History Will Absolve MeAdores nations with high Science and/or Culture; despises nations that occupy cities.
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COMPATIBILITY
This mod is compatible with Yet Another Earth Maps Pack and Rule With Faith.
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SPECIAL THANKS:
- Toussaint, without whom the original version of this mod would not have been possible.
Required DLC:
These DLC should be installed in order to use this item.
Sid Meieru2019s Civilization VI: Rise and Fall