Increased unit sizes – NO SHIP DISEMBARKATION BUG *FIXED*

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Author: Σπαρτας Αρχαγετα

Last revision: 22 May, 2021 at 16:23 UTC

File size: 1.24 MB

On Steam Workshop

Description:

I bring to you, probably the first ever unit size mod with no ship glitch.

Now there’s a couple of things I need to go over.

The old-style transport ships are brought back.
Did my best to fit culture accuracy for the ships each faction has, because vanilla was inaccurate.
All but the Greek factions and Egypt are limited to 200 men per ship.
Greeks and Egypt have 238 per ship.
Thrace only has the new style transport ships that don’t ram. (ie. pel_transport)

Cav- 200
Archers – 175
Peltasts – 195
Agrianian Axemen – 220
Inf – 238
Dogs – 180
Elephants- 36
Chariots – 40

Missile Ships are reworked into artillery class, and all navy infantry is reworked into a Naval Fleet Class.
The artillery ships remain at vanilla numbers.

ONE SHIP PER UNIT!

I really do feel as if this is balanced to the best it can get – if you have suggestions, please drop a comment.
If you have any insight on how to polish this up a little more, get at me and we can work on it.

IF YOU EXPERIENCE ANY BUG OR NOTICE I MISSED SOMETHING PLEASE COMMENT IT!