GimmeShelter

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Author: InverseFalcon

Last revision: 25 May, 2020 at 00:16 UTC

File size: 294.91 KB

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Description:

GimmeShelter provides training programs for new abilities for Shelter, most centered around Relocate.

Nearly all abilities included are offered as training programs.
The duration of training may be modified if desired in XComStrategyTuning.ini.
Level at which trainings are available, and ability values (ability damage) may be modified if desired in XCom_GimmeShelter.ini.

Can be added in to any preexisting game, training programs should be available as long as rank prerequisites are met.

The following abilities are offered as training programs at the levels given:

En Passant
Available at Field Agent (when you get the choice between Temporal Shift and Distortion Field)
3 days training
Named for the moving capture pawn move in chess. Harms hostiles during relocation. Weakened enemies will be knocked out and drained of kinetic energy to boost Shelter’s movement (granting a free move action).
Modifies Relocate, applies to Shelter only, not his copy.
By default when an enemy is at 3 HP they can be captured with this ability, triggering an extra move action.
If the enemy has more than this they will be grazed for 1 HP, but no extra move is granted.
En Passant knockout threshold and graze damage can be boosted with the L3N Overclock ability.

L3N Overclock
Available at Senior Agent (when you get the choice between Solace and Soul Storm)
4 days training
Templar-sourced firmware upgrade for the L3N psi amplifier series. Increases the damage of En Passant and Soulfire.
Damage is increased by 1, so En Passant knockout threshold becomes 4, and graze damage becomes 2.
Soulfire damage is increased to 5 (with a 40% chance of plus one), but only applies to Shelter, not his copy.

Queenside Castle
Available at Principle Agent (when you get Fracture)
2 days training
Templar meditation regimen strengthens bond with fracture copy. Swap places with your copy as a free action, no matter its location.
Separate ability, only visible when a Fracture copy is on the field.

Displacement
Replaces Relocate on Shelter’s fracture copy.
Identical to Relocate, but allows multi-targeting for the DisplacementWave ability, when trained.
Just an FYI, in case you’re confused that another mod affecting Relocate isn’t working on his copy.

Displacement Wave
Available at Principle Agent (when you get Fracture)
5 days training
Templar technique to induce discordant fracture harmonics. Fracture copy relocation generates a psionic shockwave.
When trained, Displacement allows AOE targeting (same area as Zephyr’s Crowd Control). Upon using Displacement to swap places, a psionic shockwave will damage all non-robotic enemies in the radius for 3-4 damage.

Slipstream
Currently unavailable (may alter level availability in XCom_GimmeShelter.ini to enable)
3 days training
Relocate infuses Shelter with kinetic energy, granting him swift movement (extra move action) after relocating.
I retired this one after creating En Passant, but if you want to use it just adjust XCom_GimmeShelter.ini to a reasonable level for training availability.