Sixth edition Runelords (Fixed)

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Author: Trebor

Last revision: 21 Jun, 2018 at 11:09 UTC

File size: 744.45 KB

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Description:

Powerful alternative skill tree for Runelords that focuses on offense instead of defense.

Full Spell List

Rune of Water: (Base ability:Chillblade)
Rune of Fire: (Base ability:Firestorm)
Rune of Earth: (Base ability:Crack’s call)
Rune of Air: (Base ability:Urannon’s thunderbolt upgraded)
Rune of Doom: Weapon damage and cause fear buff

A fully skilled Runelord can cast the equivalent of 100 winds of power’ worth of spells before running out of Runes

Rune of Fire, Earth and Air have the same stats as their base ability

Rune of Doom and rune of Water have attributes equal to other abilities in the game.

The purpose of this mod is to allow you to build an aggressive and destructive Runelord instead of a Defensive buffer (choosing one skill tree will lock out the other).

All these spells come from the 6th Edition Armybook from the Dwarfs.

I have tried to keep this very balanced and just provide an alternative build instead of creating something overpowered.


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