Unit size 200% Overhaul (ENJOY)

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Author: BrutusCz

Last revision: 18 Nov, 2018 at 18:51 UTC

File size: 1.46 MB

On Steam Workshop

Description:

Yes, yees! This mod increases unit size to 200% (+100%) and balances battles around it.
Units, Single entities, Siege machines, magics are upscaled in power.

Yes! My first mod that reached 5 star rating, ty.

Version 1.05??????????[www.patreon.com]??

Keep in mind:
  • Don’t forget to set unit size to ULTRA
  • Extra demand on your CPU and GPU, I highly suggest set units detail to low for big FPS boost, especially noticable after a lot of units died.
  • Siege battles works very well, but units with loose formation/spacing like cavarly may be a bit akward to use in tight spaces.

Savegame compatible, you can enable/disable it mid campaign as you please.

Recommended Mods:
  • Rank and File Makes unit formations smaller and more dence, improves unit maneuvering, especially with loose formations like zombies, orcs.
  • No Lightning Strike Allows you more fun with reinforcements and attacking group of armies, this skill too strong in my opinion.
  • No Additional Upkeep Per Army It makes a game easier, but if you want to have fun and be creative with army composition it’s a must have. (without it you are forced to build Elite armies and small number of them.

Submod collection :

Compatibility with other mods:

– Don’t use with Radious and SFO
– Mods that add new units will work, but will not have their size/HP increased so it’s not recommended
– Mods that edit unit statistics and magic might get overwrited back by this mod and vice versa
– Mods that remove units will probably crash

Bug report, your suggestion/questions for tweaks/compatiblity are deeply appretiated.
If you don’t like something, don’t be shy. Tell me, I am always looking for a way to improve my mods.

[discordapp.com]?????????????????????????????



  • Unit size +100% (4 => 8; 100 => 200)
  • Unit drag width (42 => 78)

  • Lords, heroes, single entities – Health, damage, AoE attack +100%


  • Durability of Siege towers +200%
  • Durability of Ram +200%
  • Damage of defence towers +100%
  • Ladder climb speed +100%
  • Wall and defence tower durability unchanged


  • 50 Winds of Magic limit
  • Area of Buff/Debuff spells +66%
  • Power of point and click magic, heals, winds, bombardements, magic projectiles +100%
  • Vortex damage +100%, some spawn additional vortexes instead
  • Effect items and abilities as well
  • Summonables are pernament, they lose a bit of HP on summon.

  • Dark Elves earn only 50% of Slaves from battles
  • Replenishement bonus per aquired prisoner decreased to 50%

  • AI spreads out their formations

There is currently game issue which makes +300 units akward to control and turn around, they
clump up in middle of formation instead nicelly turning. This issue wasn’t in WH1 so I expect it to
be fixed in future, bug was already reported.

My workaround is to limit units to 300 models, effected units are accordingly decreased in recruitement cost and upkeep.