Unit size 200% Overhaul (ENJOY)
Yes, yees! This mod increases unit size to 200% (+100%) and balances battles around it.
Units, Single entities, Siege machines, magics are upscaled in power.
Yes! My first mod that reached 5 star rating, ty.
Version 1.05??????????
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- Don’t forget to set unit size to ULTRA
- Extra demand on your CPU and GPU, I highly suggest set units detail to low for big FPS boost, especially noticable after a lot of units died.
- Siege battles works very well, but units with loose formation/spacing like cavarly may be a bit akward to use in tight spaces.
Savegame compatible, you can enable/disable it mid campaign as you please.
- Rank and File Makes unit formations smaller and more dence, improves unit maneuvering, especially with loose formations like zombies, orcs.
- No Lightning Strike Allows you more fun with reinforcements and attacking group of armies, this skill too strong in my opinion.
- No Additional Upkeep Per Army It makes a game easier, but if you want to have fun and be creative with army composition it’s a must have. (without it you are forced to build Elite armies and small number of them.
- [OUTDATED] Degrading units for those that don’t like permament summons
– Don’t use with Radious and SFO
– Mods that add new units will work, but will not have their size/HP increased so it’s not recommended
– Mods that edit unit statistics and magic might get overwrited back by this mod and vice versa
– Mods that remove units will probably crash
Bug report, your suggestion/questions for tweaks/compatiblity are deeply appretiated.
If you don’t like something, don’t be shy. Tell me, I am always looking for a way to improve my mods.
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- Unit size +100% (4 => 8; 100 => 200)
- Unit drag width (42 => 78)

- Lords, heroes, single entities – Health, damage, AoE attack +100%


- Durability of Siege towers +200%
- Durability of Ram +200%
- Damage of defence towers +100%
- Ladder climb speed +100%
- Wall and defence tower durability unchanged


- 50 Winds of Magic limit
- Area of Buff/Debuff spells +66%
- Power of point and click magic, heals, winds, bombardements, magic projectiles +100%
- Vortex damage +100%, some spawn additional vortexes instead
- Effect items and abilities as well
- Summonables are pernament, they lose a bit of HP on summon.

- Dark Elves earn only 50% of Slaves from battles
- Replenishement bonus per aquired prisoner decreased to 50%

- AI spreads out their formations

There is currently game issue which makes +300 units akward to control and turn around, they
clump up in middle of formation instead nicelly turning. This issue wasn’t in WH1 so I expect it to
be fixed in future, bug was already reported.
My workaround is to limit units to 300 models, effected units are accordingly decreased in recruitement cost and upkeep.