Sawyer Rose Ocean Liner Spawner

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Author: Creaghalls

Last revision: 28 May, 2021 at 20:59 UTC

File size: 24.38 MB

On Steam Workshop

Description:
ABOUT

Sawyer Rose is a mid century styled ocean liner, loosely inspired by the likes of MS Marco Polo and the SS Canberra. She is built with a sea going hull, she has been sea trialled in winds exceeding 70Knots and has safely been able to continue her journey afterwards. The ship has been recently refitted with to include more modern furnishings but still keeping her traditional styling, She has a *theoretical passenger capacity of 74, ensuring passengers are not faced with overcrowded pools and bars, and allowing more space on board. Passengers have access to an aft pool and sun deck, with seating and sunbeds in plenty supply. Passengers are also permitted on the forward observation deck leading aft down each side to the promenade deck. The ships restaurant lies on deck 3 within her forward superstructure, with large windows providing views to the horizon as passengers dine. There are three bars on board; one on the aft sun deck, one on the deck 4 passenger lounge, and one in the deck 4 atrium. The atrium stretches through 3 levels from deck 2 to deck 4. Deck 4 is also where you will find the 2 boarding and reception areas, the primary of which situated aft of the atrium, and the second ahead of the forward staircase. The primary boarding area has deployable gangways and leads through to the reception where passengers can check in, and the second not having gangways is for use during large passenger transfers where shore based gangways can be used. An elevator located midships provides access throughout all 4 passenger decks.

*Deck 4 cabins furnished, all others thus far are void to reduce resource usage

Key Specs:

• LOA-80m
• Beam-11.25m
• Draught- 5m (Fully Laden)
• Speed-17knots(Operational) 22knots(Max)
• Range-130km(Operational Speed) 70km(Max Speed)
• Fuel Capacity-435900L

Start up Procedures

1. First go to the bridge, located on deck 5 at the front of the ship
2. Go to the starboard side of the of the bridge, located on the back wall is an electrical control panel
3. The minimum requirements for operation is to ensure that all auxiliary electronics are switched on
4. To turn the engines on go to the port hand side of the central control console
5. The rest of the ship is controlled from an array of panels on the bridge

*The spawner mission can either be enabled as an environment mod when starting a new game or opened through the mission editor. Spawns at creative Island

Parts used

• Radars- https://steamcommunity.com/sharedfiles/filedetails/?id=1942471545
https://steamcommunity.com/sharedfiles/filedetails/?id=1819580956
• Elevator- https://steamcommunity.com/sharedfiles/filedetails/?id=1587269009
• Heating Controller- https://steamcommunity.com/sharedfiles/filedetails/?id=1771363045
• GPS Autopilot- https://steamcommunity.com/sharedfiles/filedetails/?id=1997983465
• Sonar- https://steamcommunity.com/sharedfiles/filedetails/?id=1771363045
• Engines- https://steamcommunity.com/sharedfiles/filedetails/?id=2180569476
If i have used something of yours and forgot to link it let me know and i will add it to the list.

Discord servers I can be contacted in;
My Discord, Creagh Marine https://discord.gg/XYRXPHW Here we do group projects
Abbot/First Official, https://discord.gg/AXPe34 here we host multiplayer events, likely using this ship in the future.

If you have any issues or suggestions leave them below. Enjoy