Decisive Warfare | حروب حازمه
.يعدل حسابات الحرب لكي تكون المعارك حازمة و طاحنه أكثر و يعدل ايضا الفرسان لكي يكونوا أكثر واقعية و اقل نفس الافلام الهنديه
.و اخيرا يعدل نسبة اللوازم في الأراضي ليزداد قدرة الجيش أن يتنقل براحة دون أن يجوع
Makes battles more decisive and with higher casualty figures, while simuntaneously making Knights less overpowered. It also adjusts province supplies so that a reasonably sized army can keep itself supplied with less tedious micromanagement and splitting of troops.
I avoided making complex changes to Men-at-Arms, so there shouldn’t be any compatibility issues with mods that add new troop types.
COMBAT CHANGES
– Distance unraised levies move per day reduced from 40 to 20.
– Pursuit phase length increased from 3 days to 14 days.
– Disembark penalty days reduced from 30 days to 7 days.
– Knight damage per prowess point reduced from 100 to 8.
– Knight toughness per prowess point increased from 10 to 20.
ARMY CHANGES
– Increased speed bonus in friendly areas from 20% to 50%.
– Reduced maintenance cost per soldier from 0.03 gold to 0.01 gold.
– Increased period with no supply loss after gathering from 30 days to 90 days.
PROVINCE CHANGES
– Increased base province supply from 2000 to 8000.
Decisive Warfare | حروب حازمه
Friendly World | عالم لطيف
Heterosexual World | تقليل اللواط