Nehekhara Rises
Foolish mortals who venture into the lands of the dead soon realise their error, For Nehekhara is anything but dead and its rulers are ready to smite any and all trespassers.
Soon the time will come for these undying kings to look outwards and make all the living understand:
The Tomb Kings do not serve or kneel before mortals, the Tomb Kings rule over all.
Hello and welcome to another Gejnor overhaul mod, this time focusing on Warhammer 2’s latest addition: the Tomb Kings!
Changes: Carrion, both normal and the RoR version, gets a melee attack bonus tied to the skill "Sun-Scorched Bones".
Arkhan gets a melee attack bonus to his Vampire Count units, tied to his unique skill "Legions of Death"
The Realm of Souls mechanic has been strengthened slightly, with slightly longer durations on the heals and the Ushabti that are summoned at the end of it will not degrade over time (note that the tooltip will stay say they do, it is however incorrect) instead they will have the same crumble and disintegrating effect like the rest of your units.
Both Rally skills for tomb kings will now heal, with the upgraded version capable of ressurecting models! (It should be noted that the healing values are the same as in vanilla for the upgraded rally, the normal rally is 50% of that.)
I might make more changes, but i feel Tomb Kings are quite well developed and only needed a few minor tweaks.
Should be compatible with most mods, i have however not gone out of my way to make it SFO/Radious compatible as i do not use either of those mods so please do not spam me questions about doing that, thank you!
This is savegame compatible but for the best effect i recommend starting a new game!