Order Surrender

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Author: RealityMachina

Last revision: 10 May, 2020 at 08:55 UTC

File size: 229.38 KB

On Steam Workshop

Description:

Adds an alternate starting Breach option, Order Surrender.

Order Surrender does a Will vs Will check with various bonuses and maluses. If it succeeds, the targeted unit will be panicking for the rest of the encounter, enabling you to clean them up afterwards once you’re done taking care of anyone who decided to resist.

Chimera Squad can increase their chances via:

  • Surprising enemies
  • Having knocked out enemies previously
  • Debuffing enemies will via flashbangs and other abilities

Chimera Squad will get worse chances via:

  • Aggressive enemies
  • Will bonuses from the plot
  • Specific enemy factions – the psi supremacists and the local cult are more likely to resist, while your average Shrike merc (early on, anyway) and Gray Phoenix members are more likely to consider that they don’t want to eat several bullets in the face today.

The ability will be disabled on Takedown missions.

Should automatically work with pre-existing campaigns. Subdue and other similar abilities will also be updated with the ability to automatically knock out panicked enemies to cut down time spent on them in an encounter.

Exact formula adjustments can be made in the mod’s XComGameData_SoldierSkills.ini