[WOTC] Anthro Cosmetics

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Author: Cobalt Owl

Last revision: 20 Jun, 2021 at 08:01 UTC

File size: 352.16 MB

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Description:

"Building a super-soldier is an incredibly delicate process, requiring years to identify the targeted mutations necessary to enhance a subject’s physical characteristics with minimal off-target expression. That is to say, it’s a delicate process if done correctly. You could also just splice together semi-random sections of human and non-human DNA with no regard for genetic stability, and hope that the resulting chimeras somehow achieve superhuman performance. It would appear, I’m afraid, that the Elders are currently requesting the latter approach…"
-Note recovered from Advent genetics lab

Features:
  • Cosmetics for seven species of human-animal hybrids- leopards, wolves, tigers, foxes, cheetahs, hyenas and rats
  • Customizable fur colors
  • Two head styles- normal versions, and versions with the ears pressed back to avoid clipping with hats
  • Tails with physics
  • Arms and legs for all armor types except for the alien ruler armors

Currently, the rat legs and tail are only set up for Reapers, although you can use them with any class with the Unrestricted Customization mod.

The tails can be found under "Thighs", except for the rat tails, which are listed under "Shins" to avoid conflict with the Reaper cloaks. Arm patterns can be set by selecting the species body overlays under "Tattoos", and setting the color to black. Fur color is set by changing the "Skin Color"- most of the cosmetics look best when that’s either one of the shades of orange, white or grey. There’s also an overlay for black panthers under "Face Paint".

The soldier size mod isn’t strictly required, though I recommend using that to set rat characters to about size 40, since tall rats look a bit odd.

The tail physics is based on the Skyrim Khajiit Cosmetics pack by Cavily , and some of the cosmetics used in the screenshots are from Stenchfury Modular Helmets , Jsleezys Repurposed Gear, and Capnbubs Accessories.

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