Imperial Truth – Units and Buildings Overhaul

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Author: Corythus

Last revision: 10 Oct, 2021 at 07:14 UTC

File size: 372.79 MB

On Steam Workshop

Description:

My goal is to fix and upgrade the developers shallowness in all aspects of the game.
I’m slowly creating a detailed Rome Remastered mod pack (which will include: richer map, more territories, new traits and ancillaries, new and rebalanced units and buildings, UI, economy, etc.)
My grand mod will build up from these smaller standalone mods, most of it you will be able to use separately as long it’s not built on each other. Every faction buildings and units chain will be upgraded, but my main focus will be the House Scipii. Except for them, I will try to make the mods more or less historically accurate. House Scipii will have some historically unrealistic units, (like horse archers and phalanx units) and a unique monotheism religion called The Imperial Truth. (Among others it was inspired by the Stoicism philosophy.)
I’m working on this alone in my free time, so do not expect any fast miracle but feel free to try out what is done so far. Also, I always welcome constructive feedback If you have any please write it down in the Comments section below. Testers are always welcome.

Part 3: Buildings and Units Overhaul

Unit overall stats, cost, upkeep, etc, are completely redone. To make this mod as realistic as possible – while keeping the game balanced – I gathered information from YouTubers like Metatron, Shadiversity, Skallagrim, and Tod’s Workshop. I’m grateful for the informative content which they created.

Full mod description and future.[docs.google.com]

Short Summarized Stat Rebalance:
– Armour, shields and manpower quality are superior.
– Every unit weapon and armour stats is based on their exact visual look in the game.
– Unit cost and upkeep are based exact on their quality, number and equipment. [First page][docs.google.com]
– Ground penalty system was completely reworked based on unit/weapon type and faction bonuses. [Second page][docs.google.com]
– Buildings extended, especially for barbarian factions. The building’s cost and construction time are redone. [Third page][docs.google.com]

If you find some bug, typo, etc. please let me know in the comment section. If you have suggestions in balancing, I’m open to constructive ideas. Thank you in advance and I hope you enjoy my mod.

Special thanks for English Bob for some ideas which I used in this mod.

Great thanks for the testers:
nothingaboutme_19
Pyrrus

The mod only supports the English language so far.

My other mods so far:
Part 1: Traits and Heritage
Part 2: Less Colorful Faction Borders
Part 4: The Great Map Overhaul
Part 5: Name List Extension

My Texture packs so far which are included in this mod:
Texture pack 01: Armoured Spartan and Greek Units

[] "Good morning to all. Just noticed this mod has 4 negative ratings back then from the first released. I never really understand why to downrate something which I’m just not interested in but if you find some flaws or something why you think the mod is not good enough, or even that bad to be worth the negative rating, please let me know. Because your opinion helps to improve the mod and serves the community, however, your speechless negative ratings are not. Thank you for your understanding."