SpecialEffects
Sound Blocks mod works well with this one!
Multiplayer supported, lots of options !
– SpotLight Block
– Glass Block
– ParticleEmitter Block
– (Poor) SpotLight Level Entity (and corresponding Level Event)
– (Poor) Console Commands
- Go to the mod’s steam workshop folder (you may need to launch Besiege once for the mod to download, then close it to add sounds):
- …SteamAppsworkshopcontent346010….SpecialEffectsResourcesParticles
- Place your texture file (.png) in the "SpecialEffectsResourcesParticles" folder.
- Please Backup these texture files somewhere as they will be deleted everytime I make an update to the mod!
- Go back two folders and open these two files with Notepad: "Mod.xml" and "ParticleEmitter.xml"
- In the "Mod.xml" file add your texture’s name and path. Example: "MyTexture.png" would be:
<Texture name="MyTexture" path="ParticlesMyTexture.png" /> - In the "ParticleEmitter.xml" file add just the texture’s name. Following the example:
<Texture name="MyTexture" /> - Save both files.
- Launch Besiege and it should be good!
Console Commands (subject to change)
Example command to set ambient light to purple:
You can type this in the console:
Followed by any of these, just add a color (red, green, white,…) or a hex code: #FF00FF:
You can also use these followed by a number:
Some more commands:
This one for fog can be true or false:
Or this one for lighting type can be Skybox, Trilight, or Flat:
This one will update stuff:
For modders:
You can use the module I have in the "SpotLight.xml".
Here is the module, just need to add this to your modded block:
Thanks to the following who helped me make this mod:
- Kuroko: For the wonderful texture and model of the block!
- Pix: for allowing me to use a little piece of code for the Heatwave effect.
See Change Notes for information about changes made.