AddCustomModuleMod
Key to open the Option window is Ctlr+U
Sky setting
- change Sky box
- custom environment light color
- floor deactive
- Expand boundary in MV
Sea setting
- water height
- water color
- splash effect
- debug view of buoyancy.
Defining the block’s properties.
- Connection strength
- Friction force
- Bounce force
- Type of collision judgment
- Type of FrictionCombine
- Type of BounceCombine
- SpringMotion
- RotateMotion
Example:
https://steamcommunity.com/sharedfiles/filedetails/?id=2190819644
New shooting module.
- projectile’s Friction force
- projectile’s Bounce force
- projectile’sType of FrictionCombine
- projectile’sType of BounceCombine
- projectile’sType of collision judgment
- projectile’s Bouyancy
- shot effect
- explode effect
- projectile effect
- shot sound
- explode sound
- projectile sound
- projectile hit sound
- booster function
- guided missile function
Example:
https://steamcommunity.com/sharedfiles/filedetails/?id=1857373831
https://steamcommunity.com/sharedfiles/filedetails/?id=1913873614
The shooting module supports skins for projectiles
Example:
https://steamcommunity.com/sharedfiles/filedetails/?id=1898869288
https://steamcommunity.com/sharedfiles/filedetails/?id=2100893866
Display setting of lock-on circles is in the core block.
Using the lock-on circle, you can lock on to a player from another team in MV.
Please refer to the example mod for the xml content.
and you have to write in your Mod.xml
<LoadOrder>1</LoadOrder>
update 09/08(2019)
- ShootingModule
update 10/04(2019)
- ShootingModule suport Missile
update 11/20(2019)
- SkyChangeOption
update 01/29(2020)
- Add skin system to projectiles
update 04/13(2020)
- Add water surface option
update 09/21(2020)
- Add splash of water effect option
update 12/17(2020)
- Fix Besiege’s bug : remain burning script after burnout surfaceblock
- Expand Multiverse boundary option