More Consistent Projectile Trails Off for SFO
**Note: Fire effects in the picture above are from the Cinematic Effects mod. Without that mod, you will see the vanilla fire arrows instead with Projectile Trails turned Off.
***Note 2: Should be savegame compatible and work with updated versions of SFO. I’m only editing a projectiles table, so if I miss an SFO update to a projectile my mod will override it with the old value. If you notice this, lemme know!
Original Mod/Concept by Deathlike: https://steamcommunity.com/sharedfiles/filedetails/?id=1162183926
REQUIRES SFO: https://steamcommunity.com/sharedfiles/filedetails/?id=1149625355
This mod is especially nice to use with the full version of the Cinematic Battle Effects mod (fire arrow effects in image above are from this mod): https://steamcommunity.com/sharedfiles/filedetails/?id=1226038468
If you use Proper Combat 2 for SFO, get this version instead:
https://steamcommunity.com/sharedfiles/filedetails/?id=1422643777
This mod:
-Removes white glow from all Wood Elf arrows. They are now normal arrows.
-Regular Arrows/Bullets/Boulders have no trails with projectile trails turned off. This includes non-magical Wood Elf arrows!
-Fire Arrows always have trails, most magic arrows have regular trails (lemme know if I missed any
-Fire-based artillery (cannons, flame, etc) has trails on, magical stones have trails on, non-magical stones have trails off. (This is so that gunpowder-based artillery has the Cinematic Mod Trails.)
-Poison arrows have no trails, but still have the green spashes on the ground, so that the effect is noticeable but more sneaky
Let me know if I missed anything or if you think a trail setting should be different.
This is a version of the mod using the base stats for the base units in SFO. Note: it does NOT include trail settings for TEB, Kraka Drak, or SFO Extra Armies/Units/Regiments of Renown, but it will function alongside those mods. It is up to those mod makers and their trail settings. If I see anything egregious in game I *might* check out fixing it, but I want this to be as compatible with basic SFO as possible.
Compatibility:
-Anything that is compatible with SFO
This is my first attempt at making a compatibility mod, so lemme know if anything isn’t working right. Big thanks to Venris and the entire SFO team for their hard work, and to Deathlike for removing the Wood Elf arrow glow and the theory behind the mod.