High Elf Crafting (Anvil of Vaul 2 fixed)

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Author: piercebuster

Last revision: 24 Aug, 2021 at 03:35 UTC

File size: 1.71 MB

On Steam Workshop

Description:

Fixed and uploaded by request.
This is a current (as of S&F update) version of SorcererSupreme’s "High Elves crafting – Anvil of Vaul 2" mod

This is a bit of an exception for me. When I revive other mods, I do it because I want to play them, and when I do I also give them some extra polishing. I didn’t do that for this mod: I just fixed it so it works. I haven’t reviewed this for balance. There may be small spelling errors or possibly bugs contained in the original mod, and if there are I can’t promise that I will fix them if you report them, since I haven’t played with this to determine if I want to adopt it into my own modlist. I’m really just putting it out there since it was an easy fix and I was in a good mood.

Alright. With the low expectations established, now let’s get to the mod! It’s cool enough that some one asked for it to come back from the dead, right?

Mod Description

Anvil of Vaul gives the Mortuary-Cult-like item crafting to the High Elves. There are several dozen new items that you can craft, giving you an even stronger incentive to create trading partners or expand your empire for specific resources. This mod also introduces a new unique resource, "Ithilmar", that is used in crafting.

Compatibility

SorcererSupreme said it’s compatible with overhauls.

I would assume that it can be added to but not safely removed from saves.

Possibly included in Sons of Asuryan?

Other mods

Normally I put some of my own mods here I think people would find interesting. But this time I’m just going to link to Lthelis’ Dark Elves Crafting mod for you Druchii fans that don’t want only High Elves to have cool toys.