Stig’s Skaven Unit Pack (updated for S&F)

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Author: stiginge-oy

Last revision: 21 Jul, 2021 at 04:45 UTC

File size: 86.82 MB

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Description:


Looking for beta-testers for big skaven mod: Hit me on my discord, if you are interested.

All the units are based in lore. Nothing is made up.
Too round up Moulder Roaster use:
Moulder’s Menagerie by ChaosRobie and Obsidian

  • Flayerkin available for all skaven from Monster building.
  • ROR version recruitable in Depths of Hell Pit.
  • Plague Rats – In book there is unit called Frothing Giant Rats, but Clan Pestilens have also Plague Rats. With Neiglish Rot Poison. Equivalent to Wolf Rats.
  • Pusbags – Equivalent to slave. With Dying and Cloud of Flies ability.
  • Rotten Rodents – 2 variants: dual wielding and with scythes. In book Rotten Rodents could take flail, but I felt that there is no need for more anti-inf units so I decided to give them scythe with bonus to large.
  • Mad Rat Ogres – Mad, find out for yourself.
  • Mors Clawpacks: 3 variants (Sword and shield, spear and shield and extra aggressive dual wielding).
    Clan Mors suppose to have best and most numerous clanrats, so I decided to give them this option.
    They have + 5 leadership and armor and 20 more models in unit. Unlimited recuitment for Clan Mors.
    Unique Standart Bearer model. Tried to give them roman legions feeling, but not over the top because..well..skaven.
  • Deathvermin, also known throughout the Under-Empire as the Black Death, are the elite of Clan Rictus’ formidable Stormvermin regiments. Iconic unit. Now with special models made with help from Dilaguna(with fur pauldrons, more spikes and skulls). Unlimited recuitment for Clan Rictus. Using unused CA Deathvermin VO lines.
  • Few basic units for clan Eshin that could be taken as part of Eshin warband in Mordheim.
    * Verminkin- 2 variants, stats between slaves and clanrats.
    * Warpguards – 2 variants, stats between clanrats and stormvermin.
    * Melee/ dagger variant of night runners.
  • Clanrats with small weapon teams – capped:
    Globadiers, Jezzails and Ratling Guns.
    Units are not affected by any research and skills that affects range units, only by clanrats units reserach/skills.
    They have same stats as regular clanrats- with only difference being added weapon team that provides small damage support before melee

If you have question, sugestion, or want to see mod progress join me on discord:

Stiginge-oy Mods Discord[discord.gg]

Check my other mods:

Clan Vrrtkin-Faction Overhaul-Minor Clans Rising.
Mutations: Gifts from Ruinous Powers
Malal’s Vengance-Resurrected
and my collaboration with Thom:
Clan Grudge-Faction Overhaul-Minor Clans Rising.

Please help me creating more and support me, if possible:

Patreon

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