RTR:IS – Standalone Graphics
I am proud to present the graphics pack, originally made for RTR: Imperium Surrectum!
This mod beautifies and increases how realistic battles graphics look while keeping performance the same.
– If you’re using RTR: Imperium Surrectum, don’t use this mod pack.
– Compatible with other all other mods and likely savegame compatible.
Changes:
1.2.0
- Updated lighting, shadows, grass AO, etc.
- Updated a couple of textures.
- Fixed some Sky issues
- Tweaked LUTs for better coloring
1.1.0
- Added new photorealistic textures
- – terrain
- – landscape rocks
- Added a handful new skies for variation.
- Changed campaign and battle lighting
- Tweaked Luts for better coloring
- Torches appear at specific hours (a bit sooner) to prevent sunset/sunrise battles being too dark overall
1.0.0
- Skies are much more realistic, generating better looking clouds and lighting.
- Clouds move and battle lighting adjusts to their movement.
- Brand new LUTs created for better color correction post-processing, while also improving lighting, contrast and tint.
- Outer battlemap textures were improved to better match the ones within the battle limits.
- Campaign map’s color grading is now the same as RTR:IS, for better summer & winter moods.
- Improved some battlemap particles textures.
Known Issues:
- – If the camera is looking downwards the skies may start to flicker
- – Sometimes one cloud layer will move very fast
Issues
If you have an issue, and wish for us to help, please visit RTR: Imperium Surrectum’s discord!
Link[discord.gg]
Also check out the Blood Mod for gorier battles:
Swagger’s Blood Mod
Credits:
- RTR: Imperium Surrectum team, for feedback, testing and help.
- jorellaf, for the logo.
- tone, for help, input and trees from RS2
- Feral Interactive, for their continuous support.