NS KREMLIN
Features:
- Anti flood doors – doors open and close automaticaly upon proximity to the player, when water is detected in a room the doors will remain closed and not open when in proximity of the player, they will have to manually open the doors with the buttons next to them;
- All crafting stations – Fabricator, Deconstructor and Medical Fabricator;
- Artifact Room – to safely transport alien artifact ;
- shuttle docking port – placed at stern of ship
Weaponry:
(all weapons are swapable at outposts)
- 4 double chainguns – placed on top and bottom of stern and bow
- 2 pulse lasers – placed at front and rear of ship
- 2 railguns – placed centrally on bottom and top of ship
- 1 depth charge
- well stocked armory – many ammo boxes and shells
- well stocked crew armory
general stats:
- Deep-Diver
- 76 x 17 m
- 144 crates
- recomended crew = 3 – 8 members
- 18km/h – upwards
- 15km/h – downwards
- 41km/h – horizontal speed
latest fixes:
- bilge + ballast rooms pump water faster
- added 1 ballast for faster y speeds
- fixed bots not being able to walk across doors, although they still cant open doors when an adjacent room is flooded
- compacted circuitry – now only 9 junction boxes total
- improved ducts to stop flooding from lower levels
- fixed depth charge loader
I have also built a custom shuttle to fit into the ship – it is called ‘Zima’
https://steamcommunity.com/sharedfiles/filedetails/?id=2684913314
feel free to leave any feedback in the comments it would be much appreciated for my future builds