AGK MOD

If you liked this item, please rate it up on Steam Workshop page.

Author: GreenJKing

Last revision: 19 Jan, 2021 at 08:07 UTC

File size: 159.74 KB

On Steam Workshop

Description:

AGK Mod Compilation :

** Stronger Roman Units **
– All Roman units are stronger and can now hold their own in battle

** Reduced upkeep and food consumption for Roman buildings **

** Improved all resource buildings **
– Reduced squalor
– Increased industry gdp
– Increased resource production

** Governor and Army cap increase **
– Increased the governor and army cap for each fame level.

** Fame threshold increase **
– Increased the fame threshold, making it more difficult to increase your imperium level.
– Increased imperium points gain from expansion (capturing regions, vassals….)

** Agent Cap **
– Got sick of the AI spamming agents so I have limited the amount possible to recruit.

** Experience Gain **
– Improved the experience gain of generals, armies, fleets and agents. They will now gain more points as they get to higher levels.

** Stronger Generals **
– The more a general levels up, the stronger he and his unit will get in battle.

**Movement points increase in home territories**
– Increased the amount of movement points by 20% in home provinces/regions. Makes it easier to chase down enemies.

** Religious buildings **
– Religious buildings upkeep and food costs reduced

** Trade Routes x2.5 **
– Increased the trade route value by 2.5 times the original value. Making trade a lot more important and a lot more valuable.

** No climate change **
– Negative climate change effects have been completely removed.
– The date at which the snow starts creeping down the campaign map has been changed/delayed.

** Corruption 40% **
– Maximum possilbe corruption reduced to 40%

** Improved Family Tree **
– Age of adulthood reduced to 16
– Age of guarantied adulthood reduced to 16
– Maximum number of children 6
– Base child chance increased to 30%
– Family base child chance reduction per child increased to 4
– Base male child chance increased to 65
– Chance of illegitimate child reduced to 0.5
– Illegitimate gravitas limit increased to 200
– Family base wife chance increased to 30%
– Very young infant mortality chance reduced to 0.2%
– Young infant mortality chance reduced to 0.1%
– Family rounds between mariage and first child reduced to 3
– Rounds between wife offers reduced to 4

** Barricades x3 **
– Barricades are three times stronger

** Capture all artillery **
– Capture 100% of artillery from enemies at the end of the battle.

** No Great Power / Imperium penalty **
– Removed the great power penalty in diplomacy entirely, making diplomacy easier.

** Religious Conversion 10% **
– Reduced the state religion change limit to 10%.

** Base income reduced **
– The base income of factions has been reduced, resulting in less AI Stacks when they only have one city.

** Fixed religious unrest issues **
– between Eastern Christianity, Judaism and Zoroastrianism

** Changes to the Huns **
– Reduced Hun Bonus 50%

Compatible with Radious, Terminus – Imperium and most other mods
Save game compatible

External link: http://www.twcenter.net/forums/showthread.php?744115-AGK-MOD&p=15180702#post15180702

Let me know if you run into any issues.

Enjoy!