The Mississippians (Tuskaloosa, Dhegiha)

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Author: ☭ Space Communist ☭

Last revision: 28 Mar, 2018 at 04:01 UTC

File size: 126.97 MB

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Description:

Requires the RISE AND FALL expansion pack and the "Religion Expanded" mod. It is also highly recommended that you use all available DLC when using this mod – some of the code may require pieces added with DLC.

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This mod adds the Mississippians to the game as a playable civilization, led by the fictitious Dhegiha of Cahokia and the paramount Tuskaloosa of Atahachi!

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THE MISSISSIPPIANS

Unique Ability:
Mound Builders

Hills grant a standard adjacency bonus to specialty districts. Builders have an extra Charge and Great Engineers gain +1 Charge with Civil Service.

Unique Unit:
Birdman Warrior (N/A)

A strong, non-replacement Recon unit for the Mississippians. Earns Culture and Faith from kills (33% of the target’s strength). Starts with the Alpine promotion.

Unique Infastructure:
Mound (Improvement)

Must be built on flat Grass or Plains terrain.

+1 Production, Culture, Faith, and Housing. +1 of a pantheon-based yield. Gains a standard adjacency bonus of adjacent districts’ adjacency yields. Cities gain +1 Great Engineer point per turn for every 3 Mounds present (max +3).

Unlocked with Construction for Builders.

DHEGIHA

Leader Ability:
Regional Centers

Cities with a Governor gain +10% Food and Production per level of walls.

Leader Agenda:
Cities of the Mounds

Likes nations high in improvements and City-State association; dislikes nations low in both of these.

TUSKALOOSA

Leader Ability:
Paramount Chief

Units gain +50% Flanking Strength on district tiles. Gain an Envoy from cities with at least 5 Mounds and +1 Gold per turn from Envoys in City-States.

Leader Agenda:
What Is To Be Done?

Favours neighbours with high exploration that don’t interfere with his City-State alliances; strongly dislikes those that do.

MOUND PANTHEON YIELDS

Food:

River Goddess, Goddess of the Hunt, Goddess of Festivals, God of Healing, Fertility Rites, Goddess of the Harvest, Sun God, Anahita’s Blessing

Production:

Lady of the Reeds and Marshes, God of the Sea, God of Craftsmen, God of the Forge, City Patron Goddess, God of Creation

Gold:

God of War, Initiation Rites, Religious Settlements, Cult of Hermes, Song of the Djinn, Gifts of the Dryads

Science:

Stone Circles, Divine Spark, God of Metallurgy

Culture:

God of the Open Sky, Oral Tradition, God of Artisanry, God of Diplomacy, Spirits of the Tundra, Protection of Baram

Faith:

Dance of the Aurora, Desert Folklore, Sacred Path, Religious Idols, Earth Goddess, Sacred Beasts

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COMPATIBILITY

This mod is compatible with Yet Another Earth Maps Pack and Religion Expanded.

NOTE: "Religion Expanded" is already required for this mod to work anyways so I guess adding this is redundant…oh well. 😛

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SPECIAL THANKS:

  • Toussaint, without whom I could not have gotten started modding.
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Sid Meieru2019s Civilization VI: Rise and Fall
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