Planetary Clock

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Author: Piana

Last revision: 18 Mar, 2018 at 14:32 UTC

File size: 116.74 KB

On Steam Workshop

Description:

Description :
Adds analog clocks and digital clocks that shows the current planet time.
It works on ship too but only if your ship is orbiting around a planet but not in space. The time will be fixed at 6:00 am when the ship is parked in space.
You can change digital clock’s digits’ colour by equipping your Matter Manipulator’s Paint Tool and interact with the digital clocks.

Original mod : http://community.playstarbound.com/resources/planetary-clocks.3439/

More info on : http://community.playstarbound.com/resources/planetary-clocks-updated-for-1-0.4353/

Update :
18/03/2018
– Analog clocks are now non-interactable.
– Alarms, Nodes output and corresponding scripts are removed so no error logs will be produced.
– Digital clocks are still interactable to change their colour when equipping your Matter Manipulator’s Paint Tool.
– In dire needs of help from someone who is familiar with the scriptpane change in Starbound 1.3 update and PenguinGUI script for the old functions to come back.

13/03/2018
-Fixed crashing issue upon interacting with clocks. Alarm is still broken until I figure something out.

13/12/2016
-Added tick tock sound effect to analog clocks.
-Added glass as required material to craft clocks.

10/12/2016
-Added tons of colours, moved the clocks to Iroaseta’s Crafting Station (A huge thanks to Amethystumn from Chucklefish Community Forums for allowing me to use her base art!) and added a wall digital clock. You’ll also need dyes to craft the appropriated coloured clocks now.

30/11/2016
-Replace Laser Diode to AA Battery as Laser Diode is no longer obtainable in-game (Special thanks to Tesserat for pointing it out)

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Iroaseta's WorkbenchSteam Workshop