MASS KNOCKDOWN REVERT for Monsters and Cav (UPDATED)

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Author: Mazisky

Last revision: 19 Jan, 2022 at 12:15 UTC

File size: 497.66 KB

On Steam Workshop

Description:

Don’t you feel that a big Dinosaur, Giant or even Cavalry should roll over small soldiers when they are walking into them?

Tired of seeing 3 small and insignificant goblins not letting a Giant pass through because of the recent mass changes?

With a recent patch Creative Assembly made it so that small soldiers are more sturdy and difficult to knock down, as a result now there is this weird visual effect where they slide around with an horrible animation and stay still instead of falling on the ground like it should be when a huge fat dude is walking on them.

That patch was made for multiplayer balance expecially, because now foot lords are more viable and large entities are less powerful: that is perfectly reasonable.

However, some players don’t care about multiplayer and would like to not sacrifice the visual quality of the game only for multiplayer balance, so this mod is for them.

Look the video to understand what the mod does

Compatibillity: This mod is not compatible with other mods that changes the battle entities table.