CheatCommands Mod II
Features
- Manipulate Selected Units
- Kill, Delete, Modify Health, Change Owner, Remove Criticals, Remove Upgrades, Toggle Auto-attack, Remove Slot Items, Add Veterancy, Add Suppression, Teleportation
- Alter Game & Resources
- Instant Production, Construction, and Ability Recharge, Control All resources (Including Population Cap), Toggle Fog of War, Enable/Disable AI, Change AI Difficulty
- Copy & Paste Anything
- Spawn any Unit, Building, Commander Ability, or Slot Item
- Camera Panning Tools: Produce cinematic camera movement for machinima
Installation & Usage
1. Subscribe to CheatCommands Mod II by clicking the Subscribe– button above
2. Launch COH2
3. Create a custom game. Select "CheatCommands Mod II" from the Win Condition menu (See screenshot #3)
If you can’t find CheatCommands Mod II from the list, refresh your Workshop items via Main Menu -> Modding Hub -> Manage -> Refresh (See screenshot #4)
Feedback & Bug Reports
Please post your feedback, feature requests, and bug reports in the forum threads provided below.
How does it work?
The mod itself is purely implemented with SCAR. There is no attribute tuning what-so-ever. Currently there’s over 17,000 lines of code, most of it being the framework (consisting of my helper library and event-driven UI system)
Special thanks
– tightrope for creating the video tutorial
– Thibz for helping with the v. 2019.1 update
– tightrope for helping with the v. 2019.1 update