Doomon15, Alexandria

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Author: Doomon15

Last revision: 28 Sep, 2016 at 07:23 UTC

File size: 27.83 MB

On Steam Workshop

Description:
Alexandria 1.0

Welcome to Alexandria, one of the most advanced cities of its time built by Alexander the Great this city had one of the greatest ports of the classical era. In this city there are 5 capture points, 3 major and 2 minor ones. major ones are in the middle of the city near the port in front of the Royal Palace, near the middle off city again north of the palace in front of the Great Library of Alexandria, and one on the Island of Pharos at the obelisk. the 2 minor points are at the Hippodrome in the north corner of the city and the market which is practically the dead middle of the city. The city follows its historical grid layout allowing many different routes and corners to defend and attack from, and also of course the island itself is a critical spot as well as the bridge serves as the perfect choke point.

AI has been fixed for the most part but walls. walls are now the only remaining issue yet to be solved when me or any modders I contact figure it all out. so for now stick to assaulting with catapults and avoid towers and ladders.

To find this map:

> go to custom battles
> select cities
> under presets menu scroll and youl find the maps name

Thanks to everyone and esp my friends for continued support of my works also the ideas contributed and reference image help for this city esp as well.

Dont forget to Favorite and Rate this map if u liked it and hope u guys enjoy and have fun!

If you want to donate to show support for the mods I create:
[paypal.me]

If you want to view my current works in progress , just talk about works in progress and ideas or post reference layouts then feel free to visit my thread on the AE forums on TWC http://www.twcenter.net/forums/showthread.php?698135-Doomon-18-My-maps-projects

Update:

Siege AI fixed now walls is only problem remaining yet to be solved when me nd modders figure anyhting out but enjoy this updated version with AI nodes now.

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