Better tengri religion by Spo[R]te[X]
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Attention!
This modification gives great bonuses and greatly facilitates the game. If you are playing Attila Total War for the first time, I highly recommend not using this mod.
This modification gives great bonuses and greatly facilitates the game. If you are playing Attila Total War for the first time, I highly recommend not using this mod.
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Improves the religion of Tengri. Adds a lot of bonuses, such as:
Shrine:
Lvl.1 – Lightning Shrine:
- Wealth: 300 from culture
- Agent recruit experience +1
- Religious influence +3 Tengrism
Lvl.2 – Sky Shrine:
- Wealth: 750 from culture
- Agent recruit experience +2
- Religious influence +5 Tengrism
- Enables agent recruitment: Priests
Lvl.3 – Celestial Temple:
- Sanitation: +6 (local province)
- Wealth: 1500 from culture
- Agent recruit experience +3
- Religious influence +7 Tengrism
- Enables agent recruitment: Priests
Lvl.4 – Temple of the Eternal Sky:
- Public order: +12
- Unit exprrience: +4 for all recruits
- Wealth: 3000 from culture
- Agent recruit experience +4
- Religious influence +10 Tengrism
- Flatching lll: +30% ammunition for missle unit recruits
- Enables agent recruitment: Priests
- Armour smithing: +30% ammunition for all unit recruits
- Maximum amount of active Priest increased by +1 (factionwide)
- Horse breeding lll: +30% battle speed for cavalry unit recruits
- Shield crafting lll: +30% shield effectiveness for shield-bearing unit recruits
- Weaponsmithing lll: +30% melee damage for all unit recruits
Altar:
Lvl.1 – Totem carver:
- Sanitation: +4 (local province)
- Food: +30 from reserves
- Wealth: 150 from culture
- Corruption: -15 of current value
- Religious influence +1 Tengrism
Lvl.2 – Shaman`s tent:
- Sanitation: +6 (local province)
- Food: +60 from reserves
- Public order: +2
- Growth: +1
- Wealth: 300 from culture
- Corruption: -30 of current value
- Religious influence +2 Tengrism
Lvl.3 – Shamanic Circle:
- Sanitation: +8 (local province)
- Food: +90 from reserves
- Public order: +4
- Growth: +3
- Wealth: 450 from culture
- Corruption: -45 of current value
- Religious influence +3 Tengrism
Lvl.4 – Ancestral Altar:
- Sanitation: +10 (local province)
- Food: +120 from reserves
- Public order: +7
- Growth: +5
- Wealth: 600 from culture
- Corruption: -60 of current value
- Religious influence +4 Tengrism
- Enables agent recruitment: Priests
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Link to my other works: https://steamcommunity.com/id/Xetrops/myworkshopfiles/
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Check out other religion mods in Attila: Total war: https://steamcommunity.com/sharedfiles/filedetails/?id=2786842437
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P.S.
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