[WOTC] Destiny Arsenal Ghost Templates (v1.03)

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Author: Max

Last revision: 23 Dec, 2021 at 08:01 UTC

File size: 95.38 MB

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Description:

This is a merged and updated version of my Destiny Weapon Packs which are now set up as Ghost Templates running on Iridar’s Template Master.

To access these weapons, you can use XSkin (which i personally recommend), Weapon Skin Replacer, or Template Master.

I’ve done this for a few reasons:

#1: Easier file and coding management on the Modbuddy side.

#2: If i decide to put in new weapons, users won’t need to start new campaigns in order to access the new weapons, unlike with conventionally set up 3-tiered weapons. Yes, this means i’ll be adding new weapons to this pack over time.

#3: With all of the guns in one place, it takes up fewer mods total in a user’s mod list.

I do realize with all the guns in one pack, this also means the total file size of the mod is going to be rather large, especially if i keep adding weapons in the future. But i figure the pros outweigh the cons in this case.

The Tactical Legacy Pack is REQUIRED due to some of the weapons relying on it’s Particle FX.

You can find a list of the weapon’s Template Names in the Discussions tab.

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FEATURES:

Various firearms from the Destiny series set up as ghost templates to be used with XSkin, Weapon Skin Replacer, or Template Master.

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PISTOLS
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-Hawkmoon

-Thorn

-Lumina

-Rose

-Last Word, including the Ornamental variant

-Farewell

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ASSAULT RIFLES
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-Hard Light

-Tommy’s Matchbook

-Chroma Rush

-MIDA Multi-Tool

-Dead Man’s Tale

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SHOTGUNS
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-Invective

-Fourth Horseman

-Soujourner’s Tale

-Duality

-Seventh Seraph CQC-12

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CANNONS
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-Thunderlord

-Hammerhead

-Heir Apparent

-Shattered Cipher

-Xenophage

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SNIPER RIFLES
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-Whisper of the Worm

-No Land Beyond

-Zen Meteor

-Omniscient Eye

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GRENADE LAUNCHERS
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-Ignition Code (Doesn’t actually count as a grenade launcher in-game, so if you use XSkin make sure your filters are adjusted accordingly so you can select it)

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MELEE
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-Bolt-Caster

-Dark-Drinker

-Raze-Lighter

They all come with their original firing sounds.

Some of the weapons come with their own Particle FX.

Only the Zen Meteor has support for attachments, at the moment.

You can find a list of the weapon’s Template Names in the Discussions tab.

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KNOWN ISSUES:

-Some of the weapons might not be 100% accurate to how they appear in Destiny.

-Some of the weapons have varying degrees of grip clipping issues with the Soldiers’ hands, due to their size and shape difference compared to the XCOM guns.

-The Dead Man’s Tale’s fire sound has its lever action click baked into it, meaning you’ll hear the action even though the user isn’t using the action in the animation

Tell me if you find any more, i’ll see if i can do something about it.

No, there won’t be a Vanilla version of this.

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CHANGELOG:

VERSION 1.03 (12/21/2021)

-Cooked the mod’s assets to reduce the file size from 301 MBs to 95 MBs

VERSION 1.02 (8/11/2021)

-Added a new rifle: the Dead Man’s Tale

VERSION 1.01 (7/7/2021)

-Added two new shotguns: the Seventh Seraph CQC-12 and Duality

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CREDITS:

Đelta – Creator of every Destiny GMod add-on i’ve used to extract the assets from, and all of them can be found here.

Iridar – Creator of the Semi Auto firing animation used for some of the guns.

Bungie – Creators of the Destiny series and all of the assets used in this pack.

I claim no ownership of any of the assets used in this pack.

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Required DLC:

These DLC should be installed in order to use this item.


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