Zorbaz’s Campaign

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Author: _Zorbaz

Last revision: 7 Apr, 2022 at 22:50 UTC

File size: 472.06 KB

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Description:

Updated: 4.7.22 – The Trade Fix

Leaders, are you tired of having your economy in the dumps? Do you hate feeling like you cannot properly zoom out and see the world unfold? Do your strategic resources not feel all that special?

Well plaugebearers and jade warriors, this is the just mod for your woes.

A shortlist of campaign adjustments:
1. The camera will now zoom closer and pull back farther.
2. All ‘strategic resources’ now have a faction wide effect, so wood will reduce all building costs by 5% in your faction.
3. All cities now provide increasing campaign movement as they grow. It seems silly that they wouldn’t build roads.
4. All factions gain increased recruitment based on their lore, so the scaven have more than the dwarves.
5. All lords and heroes gain 2 skills points for each level, but keep the same total number of skill points so you can max out quicker.
6. Armies have an increased upkeep when they are marching, and when they are besieging an enemy city. War’s an expensive business. Armies have a reduced upkeep when they are garrisoned or encamped as the logistics are less of a hassle.
7. Trade deals are now more profitable on average as nations consume more resources.
8. The more trade deals you have, the more reliable you seem to be. (Vanilla makes this a negative.)

Enjoy!

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