Wood Elves Enhanced – SFO submod

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Author: SorcererSupreme

Last revision: 1 Aug, 2018 at 00:55 UTC

File size: 1.63 MB

On Steam Workshop

Description:
Higher tier outposts, new mechanics, buildings and technology nodes
Works with SFO OR The Wood Elves (ME)

About this mod;

This mod adds a better Total War and Warhammer fantasy aspect to the Wood Elves by increasing the upgradable levels of major and minor outposts and implanenting new buildings/mechanics that improves and prolongs the campaign.
I made this mod because the vanilla Wood Elves campaign felt underwhelming with outposts only being upgradable to level 1, which makes the gameplay outside the Wood Elf realm dull and where you only rush from settlement to settlement to get their amber bonus since there is no real possibility to improve and strategically upgrade them.

What does this mod add?

– Major Settlements can be upgraded to level 5 and Minor Settlements can be upgraded to level 4,
– 8 new and unique buildings added to outposts
– New dynamic and progressive World Root campaign mechanic and commandments added.
– 7 new technology nodes added
– A lot of small changes

Additional 8 new building chains;

Amber building chain generates amber and counteracts the amber loss from upgrading the settlement.
—– Upgrading a Major Settlement to level 4 and 5 costs amber.
—– Upgrading a Minor Settlement to level 3 and 4 costs amber.
Worldroot building chain improves your Worldroot system and indirectly improves your commandments (notice i have not added it to wood elves settlements inside athel loren, instead upgrading those settlements gives you the same effect as this building chain)
Wythel gives a small bonus to gold gained per turn and small bonus to growth per turn.
Ironwood gives a sizeable bonus to gold gained per turn while negatively affecting growth and public order.
Elderwood which gives a huge bonus to growth and public order per turn.
Forest Dragon Roost which adds 2 Forrest Dragon.
Treemen’s Court which adds 2 Treemen.
Temple of Korneus boost local armies armbush chance and reduces your enemies, while giving a bonus to corruption protection.
Temple of Asyryan improves your ranged units when defending the settlement, while giving a bonus to corruption protection.
Temple of Isha improves the melee defense of units when defending the settlement, reduces enemy agent succes chance, while giving bonus to corruption.

Additional Info

Implemented Mods
– 7 new Techs inspired from; The Woodelves (ME) http://steamcommunity.com/sharedfiles/filedetails/?id=1288489406
– Modified version of; World Root System; https://steamcommunity.com/sharedfiles/filedetails/?id=1438077041

Recommended mods
If you use Totally Random Total War Generator i recommend using this mod submod;
https://steamcommunity.com/sharedfiles/filedetails/?id=1444664250&searchtext=random

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