Shirts For All – Unlock Armor Slots

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Author: CamelSpyd3r

Last revision: 31 Jan, 2020 at 01:52 UTC

File size: 37.19 MB

On Steam Workshop

Description:

"Hey CamelSpyd3r, whatcha doin’?"
"I’m making shirts wearable for all races!"
"Uh, CamelSpyd3r, that’s been done. It’s literally the first thing that a modder learns how to do."
"Yeah, but these aren’t just unlocking the armor slot for shirts, these are brand spanking new models that don’t make weird texture errors with hive and skeleton races!"

Shirts for all, unlocks the armor slot for all vanilla races to use shirts. In vanilla Kenshi the shirt was merely a texture mask that replaced parts of the default body. Tank tops overrode the part of the body that a tank top would fit on. This mod adds in a new mesh from the human mesh that has been cut down to the shape of the default longsleeve, tshirt, and tanktop. It uses all of the vanilla textures but applies them to the new mesh instead of the body and boom!

Skeletons and hivers can wear shirts!

There will be a few clipping issues, armor is supposed to hide the body parts that are beneath a mesh, but it doesn’t work on skeletons, so some parts of a skeleton will peek through the shirt but it is still way better than the standard way of unlocking the armor slot and letting the texture override whatever it wants.

**UPDATE**
I’ve added in Martial Artist Bindings and fixed the icon issues with the chainmail tank tops.

Added in Hive Chainmail and Hive Vest meshes

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This mod adds

Meshes for longsleeves, shirts, tank tops, martial artist bandages, and hive vests for males and females

Replaces all clothing that goes in the shirt slot with the new mesh so all of your clothing in game will update.

All races have their armor slots unlocked, even unplayable ones like fogmen, MKII skeletons, and gurglers

I also added in a chainmail tank top, because I wanted one

Import shouldn’t be required, but it never hurts

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This mod is possible thanks to the work Arkhiel did with the Community Part Map.

If you are using this mod for XT-MKIII & XT-MKIV – Concept Art Skeletons along with other compatibility mods like XT-MKIII & XT-MKIV Skeleton Upgrade Module Compatibility make sure that Shirts4All is beneath the MKIII_MKIV mod and all other compatibility mods in order for it to work properly.

Please note, removal of mods can damage a save file. Importing after removal can fix the issue, but the import button is not magic. Back up your save game file before installing a new mod and if you decide that you don’t like the new mod go back to the save file before installing the mod. Save game corruption is never intentional, but it does happen when the game is expecting a line of code that is no longer there.