Collection of simple mods

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Author: gthtdjlxbr_ueuk

Last revision: 11 Dec, 2020 at 08:56 UTC

File size: 79.87 KB

On Steam Workshop

Description:

This modpack consists of some simple mods, which makes battles more realistic

What does it change:

Description:
1. Surrounded soldier(or if fights multiple enemies) has 70% defence penalty. (to my big surprise, this parameter wasnt involved in game process at all and is inactive in vanilla). This adds 70% defence penalty in all cases, when soldier fights/is being attacked by multiple enemies in melee.
2. Units (whole unit) can initiate new attack sequence every 0.1 second, instead of 0.7 in vanilla. You will see more action in combat and it will be hard for unit to retreat, flee or go through enemy unit without significant casulties.
3. Shields block most of the arrows, if unit facing the firing direction.( Values )
4. Infantry moves slower. This was partially taken from the mod by abel1717, does not affect naval warfare – Realistic Land & Naval Battles
5. Closer deployment zones. By Philip – Closer Deployment Zones

So these changes should result in following experience:
Units with bigger shields are more resistible to arrows
Units more valnurable for side/rear attacks
Maintaining formation is more significant in combat
Numerus advantage becomes more significant for battles
Routing units suffer more casulties
Retreating units suffer more casulties
Unit most likely will die if it moves through enemy unit

Also recommend using this mod with more tactical battle ai – Spotting distance for ai