Expanded Items: Dualwield
Adds 5 dualwield weapons, 3 tiers per weapon.
Daggers, Swords, Axes and Hand-crossbows have dualwield versions in off-hands section.
Books have been added.
All weapons have damage reduced by 1 and bonus reduced by half. The cost is also reduced. One cost action one time per turn.
Damage:1/2/3 (magic)
Stunt Chance:50%
Attack: AoE magic attack against all adjacent units (even allies). Cost: one action. Cooldown: turn.
If you prefer Swift action attacks instead of one cost action attacks for dualwield, it’s only 3 files that you have to change, if you use Expanded Spirits you need to change the 5 files offhands attacks from there as well.
Go to data/effects/offhandAttacks and open the files with a text processor.
Change this part:
{
"template": "SELF",
"cost": { "class": "ActionPoints" },
"missionFeedback": { "orientTo": "target" }
},
for this:
{
"template": "SELF",
"cost": { "class": "ActionPoints", "actionPoints": "free" },
"missionFeedback": { "orientTo": "target" }
},
The book attack has cost "one", change it to "free".
You should also add the tag "free" to all attacks if you use Expanded Skills mod in the line tags between brackets:
"tags": [],
Save the files to some place so if I update the mod you can easily apply the changes again.
Add Spirits (Water, Fire, Stone and Leaf) to dualwield weapons with the mod Expanded Spirits
https://steamcommunity.com/sharedfiles/filedetails/?id=2321888303