FuelBurning (Continued)

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Author: Mlie

Last revision: 9 Jul, 2021 at 18:23 UTC

File size: 1.24 MB

On Steam Workshop

Description:


Update of Steardliys mod
https://steamcommunity.com/sharedfiles/filedetails/?id=1498128603

– This mod has a "no firefighting"-zone tool that may not be apparent from the description

[invite.gg]
[github.com]

Beta 19 version

[B19]-FuelBurning[github.com]

Beta 18 version

[B18]-FuelBurning [Steam]

Alpha 17 version

[A17]-FuelBurning [Steam]
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Description

1, Three types of fuel burning traps are added in the security category.
2, They ignite with impact. For example, shoot, beat, and of course blow up.
3, Be careful not to burn your colony.

If you attack the fuel directly or shoot a gun nearby, heat accumulates in the fuel. It ignites when its heat exceeds a certain amount.
It is difficult to ignite the fuel (concentrated) that has large heat capacity by impact so you should use the fuel (diluted) and fuel(nomal) as a fuse.

As you may know, the easiest way is to throw a Molotov.

source

rim-FuelBurning[github.com]

Changelog

[2018/Sep 10 v2.3.0]
-Updated: v1.0
[2018/Sep 10 v2.3.0]
-Added: No firefighting area.
[2018/Aug 31 v2.2.0]
-Changed: part of icon on UI.
-Changed: You became not able to build this over a stone chunk.
-Release

バグ報告を歓迎します(welcome to the Bug Reports)
and Please tell me if I have used incorrect grammar. I will try to correct it!!

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.