[WOTC] Choose Your Aliens

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Author: Boundir

Last revision: 27 Jun, 2019 at 16:43 UTC

File size: 488.45 KB

On Steam Workshop

Description:
Description

Choose Your Aliens lets you define which enemies you want to encounter in your campaign. Using alien packs you may not want to play with all of them.

Changes

None. All Aliens are enabled by default, it is up to you to disable what you don’t want.
There are two methods to make your changes:

  • Using MCM this will support A Better ADVENT, A Better DLC and Bio Division mods.
  • Using XComDisableAliens.ini, you will be able to disable any alien. To do so you will have to enter the in-game unit’s name you want to disable.
    [ChooseYourAliens.OPTC_CharacterTemplate] ; Example: ;+DisableAlien=AdvTrooperM1

    You can find a list here.

Notes

You may have incomplete pods if you disabled too many aliens and the game can’t find alternatives.
This will also happen for Golden Path missions where aliens are set.
Using MCM, disabled aliens will stop appearing but the game won’t refresh the pods. You will have to restart the game for that.
I have marked MCM as a requirement but it is not really. It is just super useful to have it.

Credits

Modding Community is always a big help. Thanks to Musashi and MrNice for their support and guby & cie for MCM.
Also Yzaxtol, I used the same trick he did for Spectrum.

Troubleshooting

Mods not working properly / at all
Mod not working? Mods still have their effects after you disable them?

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen
Required items:

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[WotC] Mod Config MenuSteam Workshop