Sparrow M7RE miner
SV Class 3, Unlock Level 20. Designed for Reforged Eden 1.4
Roles: miner/fighter for planets with a gravity of 5g
Sparrow M7RE is a modification of the Sparrow M5 ship ( https://steamcommunity.com/sharedfiles/filedetails/?id=2507286461 ) for Reforged Eden. The design was designed for mining in the conditions of 5G gravity and 2×32000 Volume Capacity, taking into account the limits of CPU Points (+10 AUX CPU). Therefore, the ship has a minimum size without protruding parts, a minimum weight (I tried to reduce it, but it turned out to be 300t=) and a maximum thrust of the lower and front engines. The current configuration is optimal for mining or destroying POIs without power shields. On planets with 5G gravity, when using boost, the generators will periodically overload for short periods of time and get damaged. It is ok. The current number of generators is already too large for such a ship and adding new ones is unprofitable.
Features:
– 2 x 32000 harvest storage, ammo storage 5773;
– designed with limitations (Check Mass / Volume – True; CPU Points – True);
– х2 Cockpit; the inner cockpit is designed for heavy fighting, where the upper cockpit is quickly destroyed;
– 10 Drill Module T2 (if you see "Exceeds max number for certain block type or blueprint disabled by server", it means that the server limits the number of Drill Module T2 to 6 pieces, the extra will have to be removed, I recommend removing the lower ones; go to "Creative" mode, remove the extra, write blue print with "Alt+O");
-12 rail guns (destroys POI turrets without shields with two volleys), 4 Plasma Turret, 5 Minigun Turret;
– Heavy Shield Generator (3500HP), Jump Drive, Pentaxid Tank, Long-Range Radar, Wireless, O2 Station, Frige, Armor Locker, Mobile Constructor;
– critical part separation; the dense arrangement of engines and fuel tanks can cause an explosion effect along the chain of the entire ship, so at the rear of the ship, the internal structure has been reinforced with Combat Steel Blocks;
– The hull 1 layers of Combat Steel Blocks, the front part is reinforced with additional armor. You can reduce the level of external armor from Combat Steel Blocks (64kg) to Hardened Steel Block (32kg), this will reduce the weight of the ship by 43t; or to Steel Blocks (16kg), this will reduce the weight of the ship by 64t (this level of armor is enough for defense against drones, but not enough for POI attacks). At a planet gravity of 5.10g Cargo Lift Available ~187t, so an extra +64t is a lot. But, there are few planets with such gravity, and there is rarely anything of value there.
To quickly reduce the armor level, you need in ‘Сreative’ mode
Enter the command <di> (debug info), find out the <entityid> of the ship (it changes dynamically), it will be in the format Id = <entityid> ‘ship name’ , for example, it will look Id = 1007 ‘Sparrow M7RE’ . Put the found <entityid> in following commands ( https://empyrion.fandom.com/wiki/Replace_Blocks_Command ) ( for example: replaceblocks 1007 HullCombatFullSmall HullArmoredFullSmall ).
Combat Steel Blocks (64kg) to Hardened Steel Block (32kg):
replaceblocks <entityid> HullCombatFullSmall HullArmoredFullSmall
replaceblocks <entityid> HullCombatThinSmall HullArmoredThinSmall
replaceblocks <entityid> HullCombatExtendedSmall HullArmoredExtendedSmall
replaceblocks <entityid> HullCombatExtendedSmall2 HullArmoredExtendedSmall2
replaceblocks <entityid> HullCombatExtendedSmall4 HullArmoredExtendedSmall4
Combat Steel Blocks (64kg) to Steel Blocks (16kg):
replaceblocks <entityid> HullCombatFullSmall HullArmoredFullSmall
replaceblocks <entityid> HullCombatThinSmall HullArmoredThinSmall
replaceblocks <entityid> HullCombatExtendedSmall HullArmoredExtendedSmall
replaceblocks <entityid> HullCombatExtendedSmall2 HullArmoredExtendedSmall2
replaceblocks <entityid> HullCombatExtendedSmall4 HullArmoredExtendedSmall4
I hope you enjoy!