[WOTC] Resident Evil: ORC Wolfpack Pack #1: Lupo & Four-Eyes

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Author: NerevarRising97

Last revision: 26 Mar, 2021 at 16:08 UTC

File size: 202.21 MB

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Description:

DISCLAIMER: This mod adds a custom head – you must have X2WOTCCommunityHighlander installed when using Mods with custom heads! This will also add proper torso localization, so Added Part Names is not required. 🙂

This mod also has Torso Gear options, so please use Empty WOTC Deco Slots!

DON’T THESE COSMETICS ALREADY EXIST IN WOTC?! / F.A.Q.

In short, yes! They were previously done by TheDopester – however, there are several key differences – most of which is in textures & materials (more details under the "WHAT’S DIFFERENT?!" section if you wish to know more!). If you want to use the previously ported cosmetics instead of mine, you can find it HERE!!!

I have not used any of the previous port’s assets or work: all texture+material work, rigging, & model extraction was done by myself. 🙂

Features:
  • Default, Tinted, & Variant Lupo gear — Female Only — you may find these under names like "Lupo Torso (ORC)" or "Lupo Torso Variant 2 (ORC)." Lupo’s Axe & Sheath can also be equipped in the Torso Gear decoration slot.
  • Default, Tinted, & Variant Lupo Head, Hair, and Mask — Female Only — you may find the head under Race 0, featuring full face weights & already equipped with the equivalent Hair + Mask. The tinted Head option is also influenced by skin color. The individual hair & mask* parts, found under Hair & Lower Face Props, are sized to fit the XCom Head (*mask may clip with some face combinations, sorry!)
  • Default, Tinted, & Variant Four-Eyes gear — Female Only — you may find these under names like "Four-Eyes Torso (ORC)" or "Four-Eyes Torso Variant 2 (ORC)." Four-Eyes’ Backpack can also be equipped in the Torso Gear decoration slot.
  • Default, Tinted, & Variant* Four-Eyes Head, Hair, and Mask — Female Only — you may find the head under Race 0, featuring full face weights & already equipped with the equivalent Mask. The tinted Head option is also influenced by skin color. *The hair does not currently have a Variant 2 type (it’s the same as the original), but features working physics! The individual mask* parts found under Lower Face Props are sized to fit the XCom Head (*mask may once again clip with some face combinations)

WHAT’S DIFFERENT?!

Full vertex-weighted faces for both Lupo’s & Four-Eyes’ custom heads! (Please keep in mind that Lupo’s Head includes the hair & mask equipped by default & Four-Eye’s Head includes the mask – no need to equip the associated hair/lower face prop equivalents!)

These models use WOTC’s Standard Metallic material (UnitArmor_M), instead of vanilla X2’s Standard Dielectric (SoldierArmorCustomizable_TC). Metallic masks for shiny details, accurate ambient occlusion, and more!

Tinted variants of Lupo’s & Four-Eyes’s gear!

Lupo’s Mask uses a custom made variant of UnitArmor_M to accomplish a colored, translucent material with no screen-door translucency (or dithered opacity). It can also be influenced by secondary armor color (with the Tinted version)!

Want to Support Me?

If you are feeling generous, you can support me with small donations on my paypal. [paypal.me] It is greatly appreciated!

WHAT’S NEXT? WHERE’S WOLFPACK PACK #2 & #3?!

Wolfpack #2 (Bertha & Vector), you may find it HERE!!!!!

Wolfpack #3 (Spectre & Beltway), you may find it HERE!!!!!

Aside from that, more cosmetics & commissions are still in the works!

Credits & Special Thanks:

ALL CONTENT BELONGS TO THEIR ORIGINAL AUTHOR(S)/OWNER(S). ALL RIGHTS RESERVED.

Slant Six Games & Capcom for developing and publishing Resident Evil: Operation Raccoon City and all its assets!

King Papy for commissioning this work!

Snakeyboy’s Resident Evil 3 Font[www.deviantart.com], which is featured as part of the Mod Preview picture! Please show him your support – it’s incredible!

Download
Required DLC:

These DLC should be installed in order to use this item.


XCOM 2: War of the Chosen