Curse of the Axum Coast Mod
This mod adds new playable in campaign faction – Axum Coast – with full new unit roster and new horde buildings. Axum Coast is faction based on pirate units, they are horde but Axum pirates have buffs on water, so you can fight with fleets. This mod allows you to play as non-horde faction but I recommend to play as horde. I made victory conditions for horde and non-horde gameplay. Axum Coast faction have good ranged units and artillery, but weak cavalry and limited infantry without shields. Your main enemy is Eastern Roman Empire (watch trailer) but if you want you can attack everyone else.
This mod including my previous "Domains of Magic" mod (updated now) and "Regiments of Renown" mod. All 3 mods adds a lot of new units and features (for example magic)
Remember this mod is parody of "Curse of the Vampire Coast" dlc for Total War: Warhammer 2. I recreated every unit from Warhammer 2 in Attila in unique Axum style. I recreated Warhammer’s 2 trailer in Attila, you must watch this video, also watch gameplay, example video!
Known bugs:
– There is a problem with character portraits (many portraits are Axumless) I hope that I will fix it in patch.
Thanks for help:
– Athanasios, he helped with tabels and startpos
– Cypriank, he made gamplay video, wallpaper and helped with trailer