[RM:S1] Alpha Point

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Author: Rummist (Nepster)

Last revision: 15 Jun, 2022 at 11:23 UTC

File size: 11.57 MB

On Steam Workshop

Description:
Recommended Settings

Bots: 16 – 24
Gamemode: Battle
Respawn Time: 10 -15 seconds

Discord Server:

https://discord.gg/QTzgCMc

I have returned after a month of nothing. Rather than releasing maps on their own, I decided to basically pack my content into seasons, exceptions being my projects, and projects I am a part of. Season 1 will be divided into 2 or 3 parts (don’t know if part 3 will be confirmed or not). Each part contains about 3 maps (at least in this season), so there’s that. I have already completed 4 maps (including this one), and the 5th one is currently WIP.

Anyways, I have taken a more infantry styled approach to part 1, and some of part 2, but I might expand on that (maybe), but note that the larger scale maps will take longer, since my intentions are to work on such to make it as good as I can feasibly do them.

Part 1 of this season will have maps be released every other day. Part 2 will be released with 3 other maps later on.

The maps in this season so far include:

Part 1:

– Alpha Point
– Railroad
– Air Base

Part 2:

– BF1942 Operation Battleaxe Vietnam Edition
– Checkpoint Charlie
– Ghost Town

Assets Used:

Vanilla stuff from Ravenfield (assets, and textures, extracted by HarryFishnuts)

Polygon – Military Pack
https://assetstore.unity.com/packages/3d/environments/historic/polygon-military-pack-176304

Polygon – Nature Pack
https://assetstore.unity.com/packages/3d/vegetation/trees/polygon-nature-pack-120152

Allsky – 200+ Sky / Skybox Set
https://assetstore.unity.com/packages/2d/textures-materials/sky/allsky-200-sky-skybox-set-10109

I do not own any of the assets, and textures used at all. I also do not intend on infringing said stuff either. All rights go to those who had made them.