Revive Factions From Ruins
When a faction has been destroyed, you are able to revive them at the ruins of their original settlements. Simply have a character interact with it, and chose the "Do Nothing" option. After that, a dilemma will trigger, which allows you to bring back a faction from the dead.
Not only that, if you have plenty of funds, you can bolster their army’s strength.
For 1000, they will have an army of 5 units.
For 3000, 10 units.
For 8000, 15 units.
Not only that, after reviving them, another dilemma is triggered, where you can choose to make them a military ally, a vassal, or leave them be.
And they will appreciate you reviving them, with a nice diplomatic bonus between your faction and theirs.
This is save game compatible, and multiplayer compatible.
Update: Added the revivable faction name to the event’s description
IF THEY WERE CONFEDERATED, THEY WILL SPAWN BUGGED. VANILLA TWW3 ISSUE, NOT A PROBLEM IN TWW2, BLAME CA
Update: Added 3.0 support
Update: CA Hasn’t fixed the issue. They now just give us a check to see if a faction has been confederated. I’ve added it, but this isn’t a fix. CA Just cut out a mechanic of their game, which is really sad.
Incompatibility:
Recruit Defeated Legendary Lords – It uses Confederation behind the scenes.
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Revisions:
Old revisions of this mod are available below. Click the link to download.