Revive Factions From Ruins

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Author: FiftyTifty

Last revision: 2 May, 2023 at 23:42 UTC (2)

File size: 644.1 KB

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Description:

When a faction has been destroyed, you are able to revive them at the ruins of their original settlements. Simply have a character interact with it, and chose the "Do Nothing" option. After that, a dilemma will trigger, which allows you to bring back a faction from the dead.

Not only that, if you have plenty of funds, you can bolster their army’s strength.

For 1000, they will have an army of 5 units.
For 3000, 10 units.
For 8000, 15 units.

Not only that, after reviving them, another dilemma is triggered, where you can choose to make them a military ally, a vassal, or leave them be.

And they will appreciate you reviving them, with a nice diplomatic bonus between your faction and theirs.

This is save game compatible, and multiplayer compatible.

Update: Added the revivable faction name to the event’s description

IF THEY WERE CONFEDERATED, THEY WILL SPAWN BUGGED. VANILLA TWW3 ISSUE, NOT A PROBLEM IN TWW2, BLAME CA

Update: Added 3.0 support

Update: CA Hasn’t fixed the issue. They now just give us a check to see if a faction has been confederated. I’ve added it, but this isn’t a fix. CA Just cut out a mechanic of their game, which is really sad.

Incompatibility:

Recruit Defeated Legendary Lords – It uses Confederation behind the scenes.

If you like my mods and want to show your support, here’s my Patreon: https://www.patreon.com/FiftyTifty

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Revisions:

Old revisions of this mod are available below. Click the link to download.