Rune Golems (Vanilla 5.2) – MCT Support (REQUIRES ASSET PACK)
– Adds 4 late game, semi lore-friendly Rune Golem for the dwarfs 😀
– Great-Axe (Bonus Anti-Infantry)
– Great-Hammer(Armor-Piercing, Bonus Anti-Large)
– Rune-Staff (Able to use 4 Runic Spells in the Battlefield)
– Flame Cannon (a Better Flame Cannon )
-Uses the Colossal Bow as the animation
– Recruit-able at the highest tier of Smithy (Tier V)
-Increase the Unit Cap by building Tier V Smithy or have the Landmark in Karak Zorn
- Planning to do a unit compilation for all unit mods I make
- Improve Unit Portrait
- Adjusting balance
- Add more variants to the Rune Golem and edit a bit of its model
– a LOT OF CLIPPING (I cannot express this enough lol)
– smol Transparent textures, working on it 🔨
– maybe, do tell me to get them squashed
*shameless plug 😛
Want Faster Projectiles? You can use my other mod here GDP: A Projectile Overhaul
Check my workshop for more mods if it interest you 👀
Thank you A Peasant Mobster for letting me use assets of his Rune Golem Model mod as a basis 😀
You can donate me via Ko-fi or Paypal 😀
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Leave feedback if I missed,bugged, or unbalanced something
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Derpy's Dwarf Asset Pack ( v5.x.x ) — Steam Workshop
Revisions:
Old revisions of this mod are available below. Click the link to download.