Rune Golems (Vanilla 5.2) – MCT Support (REQUIRES ASSET PACK)

If you liked this item, please rate it up on Steam Workshop page.

Author: _D3rpyN3wb_

Last revision: 21 Aug at 07:59 UTC (7)

File size: 1.23 MB

On Steam Workshop

Description:
——————(REQUIRES ASSET PACK)—————–
What this mod does:


– Adds 4 late game, semi lore-friendly Rune Golem for the dwarfs 😀
– Great-Axe (Bonus Anti-Infantry)
– Great-Hammer(Armor-Piercing, Bonus Anti-Large)
– Rune-Staff (Able to use 4 Runic Spells in the Battlefield)
– Flame Cannon (a Better Flame Cannon )

-Uses the Colossal Bow as the animation
– Recruit-able at the highest tier of Smithy (Tier V)
-Increase the Unit Cap by building Tier V Smithy or have the Landmark in Karak Zorn

Possible Changes in the future:
  • Planning to do a unit compilation for all unit mods I make
  • Improve Unit Portrait
  • Adjusting balance
  • Add more variants to the Rune Golem and edit a bit of its model

BUGS

– a LOT OF CLIPPING (I cannot express this enough lol)
– smol Transparent textures, working on it 🔨
– maybe, do tell me to get them squashed

*shameless plug 😛
Want Faster Projectiles? You can use my other mod here GDP: A Projectile Overhaul
Check my workshop for more mods if it interest you 👀

Compatible with anything as long as it does not add any modifications to this unit

Thank you A Peasant Mobster for letting me use assets of his Rune Golem Model mod as a basis 😀

Wanna support me for the developement of future mods?

You can donate me via Ko-fi or Paypal 😀

Donate via PayPal[www.paypal.com]
Donate via Ko-Fi [ko-fi.com]

Leave feedback if I missed,bugged, or unbalanced something

Download
Required items:

Click the title to search on this site.


Derpy's Dwarf Asset Pack ( v5.x.x )Steam Workshop